Post edit history
32-player TAW is not good for Zero-K
Before | After | ||
---|---|---|---|
1 | still bad. | 1 | still bad. |
2 | \n | 2 | \n |
3 | Imagine you had a free afternoon and got to the room early, maybe even seeded it, so got to play more games than most before the room filled past the cap. | 3 | Imagine you had a free afternoon and got to the room early, maybe even seeded it, so got to play more games than most before the room filled past the cap. |
4 | \n | 4 | \n |
5 | Then your persistence gets rewarded by getting yeeted out! | 5 | Then your persistence gets rewarded by getting yeeted out! |
6 | \n | ||
7 | \n | ||
8 | A thing that could be done after some time is a set of polls to figure out where the community stands on each of the various changes that were tested. |