1 |
It
is
probably
objectively
win-chance-increasing
in
many
large
teams
games
(
maybe
even
22p,
but
much
more
in
32p)
for
several
players
(
and
not
just
the
inept)
to
reclaim
their
own
factory
and
assist
teammates'
factories,
and
not
really
doing
anything
interesting
unless
they
get
gifted
units
from
allies.
|
1 |
It
is
probably
objectively
win-chance-increasing
in
many
large
teams
games
(
maybe
even
22p,
but
much
more
in
32p)
for
several
players
(
and
not
just
the
inept)
to
reclaim
their
own
factory
and
assist
teammates'
construction,
and
not
really
doing
anything
interesting
unless
they
get
gifted
units
from
allies.
|
3 |
That feels pretty lame to me, and its lameness has kept it from being very popular outside of stuff like Paladin rush. But ideally games are constructed in such a way that the optimal strategies are not lame.
|
3 |
That feels pretty lame to me, and its lameness has kept it from being very popular outside of stuff like Paladin rush. But ideally games are constructed in such a way that the optimal strategies are not lame.
|