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Seeding new lobbies

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Date Editor Before After
7/25/2025 5:47:11 PMPTrankraaar before revert after revert
Before After
1 This, not sure about the details of your particular suggestion, but agree that there is a lack of UI mechanics to incentivize people seeding new teams rooms. 1 This, not sure about the details of your particular suggestion, but agree that there is a lack of UI mechanics to incentivize people seeding new teams rooms.
2 \n 2 \n
3 There could be a casual teams queue like MM that people could click to join and get moved into if a player count threshold is met, but instead starting the battle immediately 3 There could be a casual teams queue like MM that people could click to join and get moved into if a player count threshold is met, but instead of starting the battle immediately. . .
4 \n 4 \n
5 - subscribing players just get moved to a new big teams room where they can interact and choose whether to wait a bit or start now 5 - subscribing players just get moved to a new big teams room where they can interact and choose whether to wait a bit or start now
6 \n 6 \n
7 - the "join" shortcut button would remain visible for other people to join until the new room fills completely 7 - the "join" shortcut button would remain visible for other people to join until the new room fills completely
8 \n 8 \n