1 |
chat gpt wrote that.. you can tell because it loves the emoji..
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1 |
chat gpt wrote that.. you can tell because it loves the emoji..
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2 |
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2 |
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3 |
1. most of the ai that you speak of is pathing and collision.. and group pathing cant decide if its stuck..
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3 |
1. most of the ai that you speak of is pathing and collision.. and group pathing cant decide if its stuck..
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4 |
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4 |
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5 |
unless you mean it forms a single large object that paths as is its a big object.. but this will be wierd when a ball of glaves gets stuck behind an alied lotus.
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5 |
unless you mean it forms a single large object that paths as is its a big object.. but this will be wierd when a ball of glaves gets stuck behind an alied lotus.
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6 |
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7 |
also
to
make
thats
allot
of
work
and
calculations
needed
to
reduce
and
increase
its
size
and
to
lock
said
units
into
a
dynamicaly
created
formation
everytime
units
are
added
or
removed.
|
7 |
also
to
make
that
allot
of
work
and
calculations
are
needed
to
reduce
and
increase
its
size
and
to
lock
said
units
into
a
dynamicaly
created
formation
everytime
units
are
added
or
removed.
|
8 |
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8 |
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9 |
but it might work.. if you want to develop it.. i cant remember but i think supcom uses a simmilar system called flow field
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9 |
but it might work.. if you want to develop it.. i cant remember but i think supcom uses a simmilar system called flow field
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10 |
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10 |
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11 |
2. this is already being done. its why you can zoom into the ground for extra fps
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11 |
2. this is already being done. its why you can zoom into the ground for extra fps
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12 |
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12 |
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13 |
3. oh i thought this was number 1.. umm.. well ill answer '1' here.. if you remove any other unit logics then the units wont be units.
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13 |
3. oh i thought this was number 1.. umm.. well ill answer '1' here.. if you remove any other unit logics then the units wont be units.
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14 |
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14 |
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15 |
4.
this
can
be
done
by
diabling
widgets
and
so
i
think
its
already
a
thing
|
15 |
4.
this
can
be
done
by
disabling
widgets
and
so
i
think
its
already
a
thing
|