1 |
[q]Even after release on steam, not much changed and there are the same discussions about 1-lobpot as before.[/q]
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[q]Even after release on steam, not much changed and there are the same discussions about 1-lobpot as before.[/q]
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2 |
Really? It was my understanding that there was a noticeable increase in players with the launch on Steam and that number has remained fairly consistent since then. I know I've seen a graph of active players across that time period at some point, but I don't remember where to find it. I mean, yeah, there's still one lobpot if that's what you mean.
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2 |
Really? It was my understanding that there was a noticeable increase in players with the launch on Steam and that number has remained fairly consistent since then. I know I've seen a graph of active players across that time period at some point, but I don't remember where to find it. I mean, yeah, there's still one lobpot if that's what you mean.
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3 |
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3 |
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4 |
Regarding attracting new players, the best things we can do is polish the visuals, audio, and the website. We don't have people to do a lot of it, but progress is being made. I think that the gameplay and strategy matters most as an RTS game, but the first thing newcomers see is often the website or the visuals, and having exceptional visuals or a very intuitive, helpful, and cool-looking website will leave a good impression on them. To be clear, I think that the website is extremely intuitive and easy to use in most respects, and I'd much prefer that over a nice-looking website that is super confusing and annoying to use, but the website could definitely use some polishing.
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4 |
Regarding attracting new players, the best things we can do is polish the visuals, audio, and the website. We don't have people to do a lot of it, but progress is being made. I think that the gameplay and strategy matters most as an RTS game, but the first thing newcomers see is often the website or the visuals, and having exceptional visuals or a very intuitive, helpful, and cool-looking website will leave a good impression on them. To be clear, I think that the website is extremely intuitive and easy to use in most respects, and I'd much prefer that over a nice-looking website that is super confusing and annoying to use, but the website could definitely use some polishing.
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5 |
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5 |
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6 |
Also,
something
@Tombodett
keeps
saying
is
that
the
best
way
to
advertise
and
bring
new
players
to
the
game
is
to
just
get
a
prominent
streamer
to
play
the
game
and
stream
it.
|
6 |
Also,
something
@TomBodett
keeps
saying
is
that
the
best
way
to
advertise
and
bring
new
players
to
the
game
is
to
just
get
a
prominent
streamer
to
play
the
game
and
stream
it.
|
7 |
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7 |
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8 |
[q]It would become unplayable, from the fails of the new players and from the resulting toxicity of the older players.[/q]
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8 |
[q]It would become unplayable, from the fails of the new players and from the resulting toxicity of the older players.[/q]
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9 |
If both sides have the same number of new players, then their fails should balance out. As for the toxicity, I hope we can prevent this from becoming a given.
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9 |
If both sides have the same number of new players, then their fails should balance out. As for the toxicity, I hope we can prevent this from becoming a given.
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