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B2291044 14 on Nuclear_Winter_v1 (Multiplayer)

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Date Editor Before After
10/28/2025 8:41:03 PMUSrankBuckymancer before revert after revert
Before After
1 2. Pushing into the Stinger probably prevented a Gauss from completing and thereby saved a friendly Metal Extractor. It might not've been the best course of action but it's not clearly bad value for your time and repair energy. 1 2. Pushing into the Stinger probably prevented a Gauss from completing and thereby saved a friendly Metal Extractor. It might not've been the best course of action but it's not clearly bad value for your time and repair energy.
2 \n 2 \n
3 2b. Sending the repaired Minotaur back in, on the other hand, was a blunder because your Emissary would delete the turrets in the next fifteen seconds anyway and then the dive would've become much stronger. 3 2b. Sending the repaired Minotaur back in, on the other hand, was a blunder because your Emissary would delete the turrets in the next fifteen seconds anyway and then the dive would've become much stronger.
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5 2c. You had an Ogre that could've quickly come over and smashed the Reaver on the hill without much risk. 5 2c. You had an Ogre that could've quickly come over and smashed the Reaver on the hill without much risk.
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7 3b. Agreed. The Minotaur clearly should've been helping to contest the reclaim from the dead Commander. 7 3b. Agreed. The Minotaur clearly should've been helping to contest the reclaim from the dead Commander.
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9 4. I think I'm going to copy that idea! 9 4. I think I'm going to copy that idea!
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11 Overall strategy: Since your team has lopsided skill distribution and you were in the high skill lane you needed to be flexible about helping the other lanes when they got into trouble. You won your lane but not the game here, and you had the flexibility to move your Emissary around within the central safe zone to hit either way, or to pick a moment to send a couple of Minotaurs and/or Ogres to menace the flank of some enemies that were in turn flanking your team's top push. 11 Overall strategy: Since your team had lopsided skill distribution and you were in the high skill lane you needed to be flexible about helping the other lanes when they got into trouble. You won your lane but not the game here, and you had the flexibility to move your Emissary around within the central safe zone to hit either way, or to pick a moment to send a couple of Minotaurs and/or Ogres to menace the flank of some enemies that were in turn flanking your team's top push.
12 \n 12 \n
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14 \n 14 \n