| 1 |
2. Pushing into the Stinger probably prevented a Gauss from completing and thereby saved a friendly Metal Extractor. It might not've been the best course of action but it's not clearly bad value for your time and repair energy.
|
1 |
2. Pushing into the Stinger probably prevented a Gauss from completing and thereby saved a friendly Metal Extractor. It might not've been the best course of action but it's not clearly bad value for your time and repair energy.
|
| 2 |
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|
2 |
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|
| 3 |
2b. Sending the repaired Minotaur back in, on the other hand, was a blunder because your Emissary would delete the turrets in the next fifteen seconds anyway and then the dive would've become much stronger.
|
3 |
2b. Sending the repaired Minotaur back in, on the other hand, was a blunder because your Emissary would delete the turrets in the next fifteen seconds anyway and then the dive would've become much stronger.
|
| 4 |
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|
4 |
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|
| 5 |
2c. You had an Ogre that could've quickly come over and smashed the Reaver on the hill without much risk.
|
5 |
2c. You had an Ogre that could've quickly come over and smashed the Reaver on the hill without much risk.
|
| 6 |
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|
6 |
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|
| 7 |
3b. Agreed. The Minotaur clearly should've been helping to contest the reclaim from the dead Commander.
|
7 |
3b. Agreed. The Minotaur clearly should've been helping to contest the reclaim from the dead Commander.
|
| 8 |
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|
8 |
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|
| 9 |
4. I think I'm going to copy that idea!
|
9 |
4. I think I'm going to copy that idea!
|
| 10 |
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|
10 |
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|
| 11 |
Overall
strategy:
Since
your
team
has
lopsided
skill
distribution
and
you
were
in
the
high
skill
lane
you
needed
to
be
flexible
about
helping
the
other
lanes
when
they
got
into
trouble.
You
won
your
lane
but
not
the
game
here,
and
you
had
the
flexibility
to
move
your
Emissary
around
within
the
central
safe
zone
to
hit
either
way,
or
to
pick
a
moment
to
send
a
couple
of
Minotaurs
and/or
Ogres
to
menace
the
flank
of
some
enemies
that
were
in
turn
flanking
your
team's
top
push.
|
11 |
Overall
strategy:
Since
your
team
had
lopsided
skill
distribution
and
you
were
in
the
high
skill
lane
you
needed
to
be
flexible
about
helping
the
other
lanes
when
they
got
into
trouble.
You
won
your
lane
but
not
the
game
here,
and
you
had
the
flexibility
to
move
your
Emissary
around
within
the
central
safe
zone
to
hit
either
way,
or
to
pick
a
moment
to
send
a
couple
of
Minotaurs
and/or
Ogres
to
menace
the
flank
of
some
enemies
that
were
in
turn
flanking
your
team's
top
push.
|
| 12 |
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|
12 |
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|
| 13 |
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|
13 |
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|
| 14 |
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|
14 |
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|