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[quote]I think anecdotal evidence is actually enough here. If you use the !predict function on a 1v2, 2v3, and sometimes even a 3v4 game, it's often pretty obvious who will win and often I think I could create better teams than the balancer.[/quote]
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[quote]I think anecdotal evidence is actually enough here. If you use the !predict function on a 1v2, 2v3, and sometimes even a 3v4 game, it's often pretty obvious who will win and often I think I could create better teams than the balancer.[/quote]
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Remember that what needs to be achieved here is not "figure out better teams/odds than the balancer does in a single game", it is "write down a bunch of equations with numbers in them to instruct the balancer for *all* games, with no further human intervention".
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Remember that what needs to be achieved here is not "figure out better teams/odds than the balancer does in a single game", it is "write down a bunch of equations with numbers in them to instruct the balancer for *all* games, with no further human intervention".
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[quote]The biggest counterargument to attention favoring the larger team, is the ease of which a lone player can coordinate his forces and efforts.[/quote]
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[quote]The biggest counterargument to attention favoring the larger team, is the ease of which a lone player can coordinate his forces and efforts.[/quote]
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There are situations and maps and teams where the advantage can run either way. This is why I think some serious statistics are required to determine the average.
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There are situations and maps and teams where the advantage can run either way. This is why I think some serious statistics are required to determine the average.
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It seems as though https://zero-k.info/Forum/Thread/36555 contains most of what would be required.
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