| 1 |
What is the role and purpose of the imp - ie., what strategic gap is it trying to fill? How is it then not fulfilling that purpose, or overfulfilling it?
|
1 |
What is the role and purpose of the imp - ie., what strategic gap is it trying to fill? How is it then not fulfilling that purpose, or overfulfilling it?
|
| 2 |
\n
|
2 |
\n
|
| 3 |
I personally don't mind it as a counter to lobsters - it seems fair that if you lob units into an unknown area they should be at risk of stunning.
|
3 |
I personally don't mind it as a counter to lobsters - it seems fair that if you lob units into an unknown area they should be at risk of stunning.
|
| 4 |
\n
|
4 |
\n
|
| 5 |
Is
the
problem
then
that
it
can
easily
target?
|
5 |
Is
the
problem
then
that
it
can
easily
target
larger
groups?
|
| 6 |
\n
|
6 |
\n
|
| 7 |
Perhaps a bigger decloak radius may be an appropriate nerf?
|
7 |
Perhaps a bigger decloak radius may be an appropriate nerf?
|
| 8 |
\n
|
8 |
\n
|
| 9 |
I don't think energy use would have much impact unless it was high as you rarely have a million of the things and a few early are impactful.
|
9 |
I don't think energy use would have much impact unless it was high as you rarely have a million of the things and a few early are impactful.
|
| 10 |
\n
|
10 |
\n
|
| 11 |
\n
|
11 |
\n
|