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Refumble: Striders

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Date Editor Before After
4/11/2026 5:22:04 PMDErankStiofanKingofAwoo before revert after revert
4/11/2026 5:21:16 PMDErankStiofanKingofAwoo before revert after revert
4/11/2026 5:20:34 PMDErankStiofanKingofAwoo before revert after revert
Before After
1 I've had a peek, and do note the improvements to the aoe and groundburn to match stuff. 1 I've had a peek, and do note the improvements to the aoe and groundburn to match stuff.
2 \n 2 \n
3 Some thoughts n observations: 3 Some thoughts n observations:
4 The Napalm effect is neat, but I think it might look a little bit too scary? FW might have this too I spose... 4 The Napalm effect is neat, but I think it might look a little bit too scary? FW might have this too I spose...
5 As in buoys or so would want to walk through the groundfire when chasing a slowed Dante I think and peeps might be a little scared. 5 As in buoys or so would want to walk through the groundfire when chasing a slowed Dante I think and peeps might be a little scared.
6 It's something people would learn to work/around with either way, but setting a good starting point via the visuals helps. 6 It's something people would learn to work with/around either way, but setting a good starting point via the visuals helps.
7 \n 7 \n
8 The projectile for the rockets lacks an active trail due to burning out instantly, which makes it a little hard to see where missiles are and are headed at a distance. It may also be a contrast thing I suppose. 8 The projectile for the rockets lacks an active trail due to burning out instantly, which makes it a little hard to see where missiles are and are headed at a distance. It may also be a contrast thing I suppose.
9 It's partially why I had fiddled with the diskball model as grenades since those are decently visible. 9 It's partially why I had fiddled with the diskball model as grenades since those are decently visible.
10 \n 10 \n
11 I tried some models we already have that could fit and feel a bit more visible: 11 I tried some models we already have that could fit and feel a bit more visible:
12 longbolt, paveway, fabby, fury, canister and of course, diskball :P 12 longbolt, paveway, fabby, fury, canister and of course, diskball :P
13 \n 13 \n
14 \n 14 \n
15 Should I and if I attempt to mess around with napalm visuals and models should I make a PR? 15 Should I and if I attempt to mess around with napalm visuals and models should I make a PR?