| 1 |
The long afterburn was bullshit and i agree with it sticking for a long time to the ground, not the units.
|
1 |
The long afterburn was bullshit and i agree with it sticking for a long time to the ground, not the units.
|
| 2 |
\n
|
2 |
\n
|
| 3 |
I
also
agree
with
the
direction
of
increasing
dante's
speed
and
HP,
but
think
it
should
be
a
faster
with
a
bit
less
hp.
|
3 |
I
also
agree
with
the
direction
of
increasing
dante's
speed
and
HP,
but
think
it
should
be
faster
with
a
bit
less
hp.
|
| 4 |
\n
|
4 |
\n
|
| 5 |
I dislike the flamethrower range being shorter than the heatray. Makes it awkward to use unless you ram it into the enemy and conflicts with its tendency to try to kite at heatray range.
|
5 |
I dislike the flamethrower range being shorter than the heatray. Makes it awkward to use unless you ram it into the enemy and conflicts with its tendency to try to kite at heatray range.
|
| 6 |
\n
|
6 |
\n
|
| 7 |
\n
|
7 |
\n
|
| 8 |
Should a dante beat slightly more than its cost in ravagers? minotaurs? glaives? Some quick testing on a sandbox makes it seem it can lose all of these unless it uses its manual fire weapon well.
|
8 |
Should a dante beat slightly more than its cost in ravagers? minotaurs? glaives? Some quick testing on a sandbox makes it seem it can lose all of these unless it uses its manual fire weapon well.
|
| 9 |
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|
9 |
\n
|
| 10 |
\n
|
10 |
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|
| 11 |
Suggestions:
|
11 |
Suggestions:
|
| 12 |
- increase speed to 70
|
12 |
- increase speed to 70
|
| 13 |
- double turn rate (atm it's worse than paladin's)
|
13 |
- double turn rate (atm it's worse than paladin's)
|
| 14 |
- normalize heatray, flamer, rocket range at 400
|
14 |
- normalize heatray, flamer, rocket range at 400
|
| 15 |
- reduce hp from 15000 to 13000
|
15 |
- reduce hp from 15000 to 13000
|
| 16 |
- make the incendiary rocket barrage cover a wider area with a bit more range
|
16 |
- make the incendiary rocket barrage cover a wider area with a bit more range
|
| 17 |
- make it explode more violently when killed? maybe incendiary too
|
17 |
- make it explode more violently when killed? maybe incendiary too
|
| 18 |
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|
18 |
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|
| 19 |
PS: improve its walk cycle animation
|
19 |
PS: improve its walk cycle animation
|