Loading...
  OR  Zero-K Name:    Password:   

Post edit history

On the Dante Rework

To display differences between versions, select one or more edits in the list using checkboxes and click "diff selected"
Post edit history
Date Editor Before After
4/17/2026 12:30:41 PMDErankStiofanKingofAwoo before revert after revert
4/17/2026 12:30:10 PMDErankStiofanKingofAwoo before revert after revert
Before After
1 I think those things help to make this dante more interesting to use and interact with. 1 I think those things help to make this dante more interesting to use and interact with.
2 \n 2 \n
3 Dante wants to ideally use this dgun vs stationary/slow/immobilised targets, usually with Dante as the spearhead of the assault and the dgun used at the point of it its maximum extention into enemy lines to cause the maximum damage/disruption and avoid potential friendly fire. 3 Dante wants to ideally use this dgun vs stationary/slow/immobilised targets, usually with Dante as the spearhead of the assault and the dgun used at the point of it its maximum extension into enemy lines to cause the maximum damage/disruption and avoid potential friendly fire.
4 \n 4 \n
5 Ergo, you can stall out a Dante based pushed by baiting or forcing its dgun, as neither side want to stand in fire. For both user and enemy there is much more importance how, when and where Dante uses it's dgun. 5 Ergo, you can stall out a Dante based pushed by baiting or forcing its dgun, as neither side want to stand in fire. For both user and enemy there is much more importance how, when and where Dante uses it's dgun.
6 \n 6 \n
7 Dante being more vunerable also was part of the point. 7 Dante being more vunerable also was part of the point.
8 Because units that don't have to put themselves in danger very very rarely want to. And if you don't have to put yourself in danger the only real counterplay in optimal play is sniping/countersniping, which reduces the available effective options dramatically, and opposed to Firewalker or lance, can not be done by 2 Ravens with dante. 8 Because units that don't have to put themselves in danger very very rarely want to. And if you don't have to put yourself in danger the only real counterplay in optimal play is sniping/countersniping, which reduces the available effective options dramatically, and opposed to Firewalker or lance, can not be done by 2 Ravens with dante.
9 \n 9 \n
10 The health and speed buffs were the means to let Dante make use of it's entire toolkit without being overwhelmed or sniped too easily. 10 The health and speed buffs were the means to let Dante make use of it's entire toolkit without being overwhelmed or sniped too easily.
11 I'm starting to repeat myself here however, and so will leave it at that. 11 I'm starting to repeat myself here however, and so will leave it at that.