| 1 |
Hm, though I think Magpie needn't necessarily be like Raven, since we do just have Raven.
|
1 |
Hm, though I think Magpie needn't necessarily be like Raven, since we do just have Raven.
|
| 2 |
\n
|
2 |
\n
|
| 3 |
If you want consistent results, making the precision bomber makes sense.
|
3 |
If you want consistent results, making the precision bomber makes sense.
|
| 4 |
If you want to prioritise safety, making concession on reliability of damage feels okay, but then the safety needs to be worth the tradeoff.
|
4 |
If you want to prioritise safety, making concession on reliability of damage feels okay, but then the safety needs to be worth the tradeoff.
|
| 5 |
\n
|
5 |
\n
|
| 6 |
\n
|
6 |
\n
|
| 7 |
The current implementation uses the low burntime trick to allow for a missile weapon that behaves more physically and keeps it's spray angle, since missiles don't actually have inaccuracy to my knowledge (outside of wobble, but that is missleading too).
|
7 |
The current implementation uses the low burntime trick to allow for a missile weapon that behaves more physically and keeps it's spray angle, since missiles don't actually have inaccuracy to my knowledge (outside of wobble, but that is missleading too).
|
|
|
8 |
That makes for interesting looking and behaving bombs, but carry uncertainty due to coming from an aerial frame.
|
| 8 |
\n
|
9 |
\n
|
| 9 |
The
current
version
is
quite
inaccurate
but
could
easily
be
tweaked
to
be
accurate
evenif
not
tracking
while
keeping
a
long
flight
time
to
allow
for
avoidance.
|
10 |
The
current
version
is
quite
inaccurate
but
could
easily
be
tweaked
to
be
accurate
evenif
not
tracking
while
keeping
a
long
flight
time
to
allow
for
avoidance,
would
that
be
of
interest?
|
| 10 |
\n
|
11 |
\n
|
| 11 |
Are there any other ideas for a magpie niche outside of survivability, and/or sort of skimrisher behavior?
|
12 |
Are there any other ideas for a magpie niche outside of survivability, and/or sort of skimrisher behavior?
|