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itt, mostly people with no idea what they are talking about.
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itt, mostly people with no idea what they are talking about.
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[quote]in simples, penetrating = damage while passing through the unit. big unit = more passing through = more damage also means bye bye felon ball. removing this feature = BAD APPLES FOR DEM BALANCING[/quote]
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[quote]in simples, penetrating = damage while passing through the unit. big unit = more passing through = more damage also means bye bye felon ball. removing this feature = BAD APPLES FOR DEM BALANCING[/quote]
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what you are talking about, I truly do not know.
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what you are talking about, I truly do not know.
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[quote]Google has already mostly nerfed the damage to larger hitvolumes by making the projectiles all travel really fast. We've discussed this before and I actually think it'd be fine. Removing this would not be so bad, and would just require a little DPS tweaking. Pyros losing their bonus damage to factories is hardly going to break anything.[/quote]
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[quote]Google has already mostly nerfed the damage to larger hitvolumes by making the projectiles all travel really fast. We've discussed this before and I actually think it'd be fine. Removing this would not be so bad, and would just require a little DPS tweaking. Pyros losing their bonus damage to factories is hardly going to break anything.[/quote]
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yeah, pretty much atm gauss does shit all except when firing from certain angles into certain terrain against a certain hixbot orientation, where it can maybe do 4x damage in one shot. why? who knows.
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yeah, pretty much atm gauss does shit all except when firing from certain angles into certain terrain against a certain hixbot orientation, where it can maybe do 4x damage in one shot. why? who knows.
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pyro does basically random damage also.
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pyro does basically random damage also.
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[quote]Sumo usually survives 1 dgun hit while Scorpion dies to 1 hit. :-/ [/quote]
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[quote]Sumo usually survives 1 dgun hit while Scorpion dies to 1 hit. :-/ [/quote]
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and krow takes next to no damage because its waffer thin.
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and krow takes next to no damage because its waffer thin.
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16 |
its
stupid,
and
fixing
it
wont
break
anything.
it
simply
removes
a
completely
random,
engine
dependent
stupid
damage
group
that
is
mostly
random,
and
make
its
balanceable.
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16 |
its
stupid,
and
fixing
it
wont
break
anything.
it
simply
removes
a
completely
random,
engine
dependent
stupid
damage
group
that
is
impossible
to
predict
and
glitchy
at
best.
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