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Elements of Big TAW Strategy

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Date Editor Before After
6/28/2026 6:08:47 PMUSrankBuckymancer before revert after revert
Before After
1 Katastrophe is correct about eco buildings repaying their costs, but the details are different. 1 Katastrophe is correct about eco buildings repaying their costs, but the details are different depending on which one.
2 \n 2 \n
3 Metal Extractors repay their full cost plus a bit, and the repayment is quick because a majority of the Metal Extractor's income goes to its builder(s) until it's repaid. 3 Metal Extractors repay their full cost plus a bit, and the repayment is quick because a majority of the Metal Extractor's income goes to its builder(s) until it's repaid.
4 \n 4 \n
5 Energy buildings repay only part of their costs, and do so slowly out of the team's overdrive income. In practice, a player's first Solar Collector built 20 seconds into the game might still be generating a trickle of repayment at the 10 minute mark. 5 Energy buildings repay only part of their costs, and do so slowly out of the team's overdrive income. In practice, a player's first Solar Collector built 20 seconds into the game might still be generating a trickle of repayment at the 10 minute mark.
6 \n
7 Energy Pylons get no repayment, they just speed up repayment for energy buildings by increasing the amount of overdrive income available for skimming.
8 \n
9 Storages effectively get negative repayment, because energy going towards filling them isn't being spent on overdrive.