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For lobs swimming in big lobpot:
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For lobs swimming in big lobpot:
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| 2 |
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2 |
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| 3 |
If your team has noone spaming singu, then you spam singu.
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3 |
If your team has noone spaming singu, then you spam singu.
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4 |
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| 5 |
At flat terran, spam (if you can have that factory) [b]badger[/b], impaler, firewalker and racketter, mix with some [b]placeholder[/b], aspis and thug,
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5 |
At flat terran, spam (if you can have that factory) [b]badger[/b], impaler, firewalker and racketter, mix with some [b]placeholder[/b], aspis and thug,
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At complex terran ( where cars can't move freely ), spam [b]firewalker[/b] or hermit, mix with some [b]placeholder[/b] and moderator.
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7 |
At complex terran ( where cars can't move freely ), spam [b]firewalker[/b] or hermit, mix with some [b]placeholder[/b] and moderator.
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| 8 |
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8 |
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| 9 |
[b]Attack move[/b] as far as you can to make sure they keep shooting and no enemy countering you ( e.g. retreat if ther are enemy firewalker buring your badgers, push otherwise).
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9 |
[b]Attack move[/b] as far as you can to make sure they keep shooting and no enemy countering you ( e.g. retreat if ther are enemy firewalker buring your badgers, push otherwise).
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| 10 |
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| 11 |
Dont forgot to set retreat and spam some builders.
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11 |
Dont forgot to set retreat and spam some builders.
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12 |
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| 13 |
Make aspis against enemy firewalker.
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13 |
Make aspis against enemy firewalker.
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14 |
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Make cerberus if front line isnt moveing for a while.
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15 |
Make cerberus if front line isnt moveing for a while.
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16 |
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| 17 |
If there are enemy cerberus, try use sile to kill it or just go elsewhere.
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17 |
If there are enemy cerberus, try use sile to kill it or just go elsewhere.
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18 |
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If you lost most of your army, stop and switch to singu or big bertha.
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19 |
If you lost most of your army, stop and switch to singu or big bertha.
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20 |
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And you will be at least sliver (i guess).
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21 |
And you will be at least sliver (i guess).
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22 |
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(dont believe striders, without proper controlling they are weaker than small units.)
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23 |
(dont believe striders, without proper controlling they are weaker than small units.)
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| 25 |
In big lobpot, long range things are generally better than short range things, because long range things work with less coop while short range things need more coop.
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25 |
In big lobpot, long range things are generally better than short range things, because long range things work with less coop while short range things need more coop.
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| 26 |
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26 |
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| 27 |
[spoiler]
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27 |
[spoiler]
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| 28 |
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28 |
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| 29 |
Choose
guardian
comm,
upgrade
to
[b]SLAM[/b]
and
full
range,
full
damage,
self
cloak,
and
armor,
speed
of
you
want.
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29 |
Choose
guardian
comm,
upgrade
[b]SLAM[/b]
and
full
range,
full
damage,
self
cloak,
and
armor,
speed
of
you
want.
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| 30 |
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30 |
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| 31 |
if your comm died, [s]make snitch ramp and throw snitch.
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31 |
if your comm died, [s]make snitch ramp and throw snitch.
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32 |
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| 33 |
if you dont know how to make snitch ramp, spam dirtbag.[/s]
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33 |
if you dont know how to make snitch ramp, spam dirtbag.[/s]
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| 34 |
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34 |
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| 35 |
make
egg
for
guardian
comm
and
do
things
again.
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35 |
make
egg
for
guardian
comm
and
SLAM
again.
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| 36 |
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36 |
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| 37 |
[/spoiler]
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37 |
[/spoiler]
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