| 1 |
Brutal campaign, but being as least expected as possible:
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1 |
Brutal campaign, but being as least expected as possible:
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| 2 |
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2 |
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| 3 |
== Completing as least bonus objective as possible. ==
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3 |
== Completing as least bonus objective as possible. ==
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| 4 |
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4 |
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| 5 |
Including amount, e.g. if a mission is destorying 4 stardust, then you should try destroy as least as possible, best not to destroy any
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Including amount, e.g. if a mission is destorying 4 stardust, then you should try destroy as least as possible, best not to destroy any
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| 6 |
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6 |
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| 7 |
If a objective has time requirement (e.g. kill enemy 8 mex before 1:30) then the limit only appleis at time requirement (e.g. you should try not to kill any mex before 1:30 then kill as many as you want).
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7 |
If a objective has time requirement (e.g. kill enemy 8 mex before 1:30) then the limit only appleis at time requirement (e.g. you should try not to kill any mex before 1:30 then kill as many as you want).
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| 8 |
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8 |
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| 9 |
== Use as least units and technology given by missin as possible. ==
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9 |
== Use as least units and technology given by missin as possible. ==
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| 10 |
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10 |
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| 11 |
e.g. if a mission gives you reefs, than you should try not to make any reef and dont use any given reefs, economy and defense that is given by mission but whose technology not given except. (maybe factory as well, or you have to make another factory for every mission)
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11 |
e.g. if a mission gives you reefs, than you should try not to make any reef and dont use any given reefs, economy and defense that is given by mission but whose technology not given except. (maybe factory as well, or you have to make another factory for every mission)
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| 12 |
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12 |
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| 13 |
== Do things that is at irrelevant to any information as possible (e.g. start text of mission, and first game tutorial). ==
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13 |
== Do things that is at irrelevant to any information as possible (e.g. start text of mission, and first game tutorial). ==
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| 14 |
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14 |
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| 15 |
Killing
enemy
units
that
is
not
mentioned,
units
that
did
nothings
doesnt
count.
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15 |
Killing
enemy
units
that
is
not
mentioned,
units
that
did
nothing
doesnt
count.
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| 16 |
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16 |
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| 17 |
e.g. if a mission is having 10 metal extractor, then you dont need to loss them but build as least as possible.
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17 |
e.g. if a mission is having 10 metal extractor, then you dont need to loss them but build as least as possible.
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| 18 |
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18 |
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| 19 |
e.g. if you have 3 imp at start but you kamikized them instantly without hitting anything, then it is not counted as used.
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19 |
e.g. if you have 3 imp at start but you kamikized them instantly without hitting anything, then it is not counted as used.
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| 20 |
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20 |
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| 21 |
if you have some unit given at start but you left then at home without letting them hit anything, then they are also not counted as used.
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21 |
if you have some unit given at start but you left then at home without letting them hit anything, then they are also not counted as used.
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| 22 |
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| 23 |
* (maybe we set the final goal to win all 3 superweapon mission, and win as least mission as possible. )
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23 |
* (maybe we set the final goal to win all 3 superweapon mission, and win as least mission as possible. )
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