Loading...
  OR  Zero-K Name:    Password:   

Post edit history

Magpie & AA & Air

To display differences between versions, select one or more edits in the list using checkboxes and click "diff selected"
Post edit history
Date Editor Before After
7/11/2026 11:41:47 PMAUrankAdminAquanim before revert after revert
7/11/2026 11:40:16 PMAUrankAdminAquanim before revert after revert
Before After
1 I might have more to say later, but. . . 1 I might well have more to say about Magpie later, but. . .
2 [quote]Phoenix is pretty awful. The damage listed above is purely theorical because it assumes all firebombs hit the target[/quote] 2 [quote]Phoenix is pretty awful. The damage listed above is purely theorical because it assumes all firebombs hit the target[/quote]
3 ...the [b]entire point[/b] of Phoenix is to hit [b]many[/b] targets. 3 ...the [b]entire point[/b] of Phoenix is to hit [b]many[/b] targets.
4 \n 4 \n
5 This is also an important part of Likho's role. 5 Hitting multiple units is also an important feature of Likho, though Likho can still be worthwhile against single targets if you find the right ones.
6 \n 6 \n
7 Magpie can technically hit multiple targets, but this is most relevant when you assign Magpies to kill a Jack or a Scythe standing right next to your precious structures and the Magpie does a bunch of teamkill damage. (Yes, I have lost a nuke silo to this which would have been fine if the Magpie player had left well enough alone. Yes I am bitter.) 7 Magpie can technically hit multiple targets, but this is most relevant when you assign Magpies to kill a Jack or a Scythe standing right next to your precious structures and the Magpie does a bunch of teamkill damage. (Yes, I have lost a nuke silo to this which would have been fine if the Magpie player had left well enough alone. Yes I am bitter.)