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I'd suggest using the old Flash game Desktop Armada as a base:
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1 |
I'd suggest using the old Flash game Desktop Armada as a base:
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| 2 |
[spoiler=Video;
swear
warning]https://www.
youtube.
com/watch?v=sPPaJjNhRzE[/spoiler]
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2 |
(
Video
with
swear
warning)
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3 |
[spoiler] https://www.youtube.com/watch?v=sPPaJjNhRzE[/spoiler]
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| 3 |
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4 |
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| 4 |
The basic idea is that units are controlled entirely by factory rally commands, followed by an attack move towards the opponent's HQ building, destroying which is a victory condition.
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5 |
The basic idea is that units are controlled entirely by factory rally commands, followed by an attack move towards the opponent's HQ building, destroying which is a victory condition.
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| 5 |
\n
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6 |
\n
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| 6 |
Income is based on linear territory control in the original design; a z-k conversion could instead use metal spots like normal.
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7 |
Income is based on linear territory control in the original design; a z-k conversion could instead use metal spots like normal.
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| 7 |
\n
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8 |
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| 8 |
Porc-building probably needs to be nerfed or forbidden to make it work in z-k, with the latter possibly being an extension of not directly controlling workers.
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9 |
Porc-building probably needs to be nerfed or forbidden to make it work in z-k, with the latter possibly being an extension of not directly controlling workers.
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