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Game mode Relic-K

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Date Editor Before After
9/4/2026 5:03:35 PMCNrankXNTWASD before revert after revert
Before After
1 Currently damage and range buff from unit_attributes_generic.lua is not applied on commander because 1 Currently damage and range buff from unit_attributes_generic.lua is not applied on commander because
2 \n 2 \n
3 unit_attributes_generic UpdateWeapons calls rangeUpdater at the end, which is RangeUpdate for commander. 3 unit_attributes_generic UpdateWeapons calls rangeUpdater at the end, which is RangeUpdate for commander.
4 \n 4 \n
5 At scripts/dynamicCommander.lua RangeUpdate, its actually weapon def range + module range(fixed 25elmo per range module) * range buff from attributes. 5 At scripts/dynamicCommander.lua RangeUpdate, its actually weapon def range + module range(fixed 25elmo per range module) * range buff from attributes.
6 \n 6 \n
7 And damage buff is later overrided by UpdateWeapons called by RangeUpdate. 7 And damage buff is later overrided by UpdateWeapons called by RangeUpdate.
8 \n 8 \n
9 We need further fix about commanders script at zk. 9 We need further fix about commanders script at zk.
10 \n
11 (not tested)