| 1 |
The value is a coeficient of wanting to build a unit to answer a unit on the field. The best rated unit gets built.
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1 |
The value is a coeficient of wanting to build a unit to answer a unit on the field. The best rated unit gets built.
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2 |
Dart and scorcher will result in ripper being built, yes the raider phase is avoided.
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| 2 |
The difference means one unit with a good score gets built rather than a unit with a worst score. And the presence of unit also weights down the wanting of a unit (so if the opponent has ronin and also reaver glaive gets weighted down by the reavers)
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3 |
The difference means one unit with a good score gets built rather than a unit with a worst score. And the presence of unit also weights down the wanting of a unit (so if the opponent has ronin and also reaver glaive gets weighted down by the reavers)
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| 3 |
If a unit gets a bad matchup like glaive vs scorcher that unit will get built less.
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4 |
If a unit gets a bad matchup like glaive vs scorcher that unit will get built less.
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| 4 |
Right now if you see scorcher and dart as cloaks it would built reaver bcs the scorchers counter the glaives. But i like the idea of building units in proposrtion to their score, didnt think of that.
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5 |
Right now if you see scorcher and dart as cloaks it would built reaver bcs the scorchers counter the glaives. But i like the idea of building units in proposrtion to their score, didnt think of that.
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