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i wont be developing the combat advisor widget any further i think so i'll release now.
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i wont be developing the combat advisor widget any further i think so i'll release now.
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files are the widget + the configs file
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files are the widget + the configs file
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https://pastebin.com/EVr2KvcM ; goes in the widgets folder under Luaui
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https://pastebin.com/EVr2KvcM ; goes in the widgets folder under Luaui
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https://pastes.io/qGCQDvZU goes in the configs folder under luaui.
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https://pastes.io/qGCQDvZU goes in the configs folder under luaui.
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\n
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\n
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once all files are setup the settings menu can be accessed trough HUD panels --> comabt advisor.
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once all files are setup the settings menu can be accessed trough HUD panels --> comabt advisor.
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\n
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\n
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what the widget does :
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what the widget does :
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[spoiler]
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[spoiler]
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\n
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\n
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Combat Advisor combines several helper widgets into one HUD package. It looks at what the enemy is fielding, suggests what to build in answer, and handles a few chores so you can focus on the fight.
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Combat Advisor combines several helper widgets into one HUD package. It looks at what the enemy is fielding, suggests what to build in answer, and handles a few chores so you can focus on the fight.
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\n
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\n
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Build suggestions (counter matrix)
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Build suggestions (counter matrix)
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- Recommends units to build based on the enemy units you've actually seen.
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- Recommends units to build based on the enemy units you've actually seen.
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- Recommendations come from a counter matrix that rates every unit-vs-unit matchup. Each pair's two scores add up to 2.00, so if A is strong against B, then B is weak against A by the same amount. Scores never drop to zero: no unit is treated as completely helpless.
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- Recommendations come from a counter matrix that rates every unit-vs-unit matchup. Each pair's two scores add up to 2.00, so if A is strong against B, then B is weak against A by the same amount. Scores never drop to zero: no unit is treated as completely helpless.
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- The matrix draws on several sources:
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- The matrix draws on several sources:
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- unit stats from the game files;
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- unit stats from the game files;
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- live in-engine test fights;
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- live in-engine test fights;
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- claims gathered from casts, community guides, patch notes and Discord discussion.
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- claims gathered from casts, community guides, patch notes and Discord discussion.
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\n
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\n
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Factory Switcher
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Factory Switcher
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- Ranks whole factories against the enemy's current composition, so you can see when a different factory would serve you better.
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- Ranks whole factories against the enemy's current composition, so you can see when a different factory would serve you better.
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- It also weighs the cost of switching, so expensive options like the Strider Hub don't win every time.
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- It also weighs the cost of switching, so expensive options like the Strider Hub don't win every time.
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\n
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\n
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Excess-mode auto-queue
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Excess-mode auto-queue
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- When your metal bar is pinned full, it queues useful units for you automatically.
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- When your metal bar is pinned full, it queues useful units for you automatically.
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- It never overrides your own orders: it holds off until your queued orders have gone out.
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- It never overrides your own orders: it holds off until your queued orders have gone out.
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\n
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\n
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Scout Cam
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Scout Cam
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- Shows a popup the first time you spot a major enemy structure, with a live view of it, so you don't miss enemy tech or eco.
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- Shows a popup the first time you spot a major enemy structure, with a live view of it, so you don't miss enemy tech or eco.
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\n
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\n
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Build Herald
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Build Herald
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- Puts markers on your team's big completions.
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- Puts markers on your team's big completions.
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- Pings you when the enemy brings out new tech.
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- Pings you when the enemy brings out new tech.
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- Raises raid alerts when your stuff is under attack.
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- Raises raid alerts when your stuff is under attack.
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\n
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\n
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+ engagement predictor
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+ engagement predictor
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All modules share a single settings menu and can be turned on and off separately.
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All modules share a single settings menu and can be turned on and off separately.
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[/spoiler]
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[/spoiler]
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https://i.imgur.com/0K2QIgF.jpeg
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