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Map Endless Hydra Delta Basins v0.6

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Date Editor Before After
11/2/2026 7:15:36 PMFIrankAdminAlcur before revert after revert
11/2/2026 6:48:42 PMFIrankAdminAlcur before revert after revert
Before After
1 <h1>Version 0.6 of the random map.</h1> 1 <h1>Version 0.6 of the random map.</h1>
2 * Remove the highly noisy "mesh" terrain for now. 2 * Remove the highly noisy "mesh" terrain for now.
3 * Overall more random.
3 * Northeastern and southwestern corners can contain 1-3 geothermal vents. Maybe even 4 sometimes. 4 * Northeastern and southwestern corners can contain 1-3 geothermal vents. Maybe even 4 sometimes.
4 * The start areas for the teams are 5 * The start areas for the teams are
5 * higher 6 * higher
6 * bigger 7 * bigger
7 * much flatter 8 * much flatter
8 * Metal spots are arranged more randomly. 9 * Metal spots are arranged more randomly.
9 * Metal spots can't overlap. 10 * Metal spots can't overlap.
10 * The centre of the map isn't so unnaturally regular anymore, but bumpier on average. 11 * The centre of the map isn't so unnaturally regular anymore, but bumpier on average.
11 * The water level varies more. 12 * The water level varies more.
12 * The reclaimable rocks are much harder to destroy by running them over. 13 * The reclaimable rocks are much harder to destroy by running them over.
13 * Fix the seams, i.e. abrupt slope changes of the riverbed shores. 14 * Fix the seams, i.e. abrupt slope changes of the riverbed shores.