| 1 |
Two ideas for chicken mods that still encourage map control/expansion.
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1 |
Two ideas for chicken mods that still encourage map control/expansion.
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| 2 |
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2 |
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| 3 |
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3 |
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| 4 |
[b]Chicken extractor[/b]
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4 |
[b]Chicken extractor[/b]
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| 5 |
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5 |
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| 6 |
1. Mex produce/spawn a chicken once per second
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6 |
1. Mex produce/spawn a chicken once per second
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| 7 |
2. Chickens have cannon fodder DPS and HP
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7 |
2. Chickens have cannon fodder DPS and HP
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| 8 |
3. Buy chicken upgrades for metal for HP/DPS/type of chicken
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8 |
3. Buy chicken upgrades for metal for HP/DPS/type of chicken
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| 9 |
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9 |
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| 10 |
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10 |
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| 11 |
[b]Chicken hunter[/b]
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11 |
[b]Chicken hunter[/b]
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| 12 |
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12 |
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| 13 |
1. Neutral passive chickens spawn randomly around map
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13 |
1. Neutral passive chickens spawn randomly around map
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| 14 |
2. Chickens run away / skirmish any player units
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14 |
2. Chickens run away / skirmish any player units
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| 15 |
3. Chickens lay (drop) eggs every 10 seconds that turn into more chickens after 20 seconds
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15 |
3. Chickens lay (drop) eggs every 10 seconds that turn into more chickens after 20 seconds
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| 16 |
4.
Every
5
minutes,
chickens
go
aggressive
and
attack
similar
to
a
wave
in
regular
chickens
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16 |
4.
Every
5
minutes,
90%
chickens
go
aggressive
and
attack
similar
to
a
wave
in
regular
chickens
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| 17 |
5.
When
this
happen,
10%
of
chickens
evolve
into
next
tech
level
of
chicken,
which
drops
those
eggs
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17 |
5.
When
this
happen,
10%
of
chickens
instead
evolve
into
next
tech
level
of
chicken,
which
drops
those
eggs
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| 18 |
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18 |
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