1 |
Hrrm
that's
strange.
I
wouldn't
expect
the
unit
spam
to
cause
lag,
they
don't
path
so
they're
going
to
cause
much
less
lag
than
chickens.
There
is
nothing
graphically
complex
about
them
or
anything
complicated
in
their
weapon
or
script.
Perhaps
it's
the
way
the
projectile
spawner
works?
|
1 |
Hrrm
that's
strange.
I
wouldn't
expect
the
unit
spam
to
cause
lag,
they
don't
path
so
they're
going
to
cause
much
less
lag
than
chickens.
There
is
nothing
graphically
complex
about
them
or
anything
complicated
in
their
weapon
or
script.
Perhaps
it's
the
way
the
unit-on-hit
spawner
works.
.
.
or
maybe
it's
just
rapidly
creating/destroying
large
numbers
of
units.
|