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Looking for good TBS

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Date Editor Before After
6/16/2012 5:15:59 PMUSrankSetokaiva[IVL] before revert after revert
6/16/2012 5:08:30 PMUSrankSetokaiva[IVL] before revert after revert
Before After
1 try Master of Magic (MoM). It is the precursor to Age of Wonders, and regarded by many as one of the greatest strategy games ever made. AI can either be sickeningly hard or completely retarded depending on difficulty and situation, but it's usually competent enough to provide a challenge (at least until you start trolling them with stacks of Shadow Demons). Initial release was buggy but most of those have been patched out by now. 1 try Master of Magic (MoM). It is the precursor to Age of Wonders, and regarded by many as one of the greatest strategy games ever made. AI can either be sickeningly hard or completely retarded depending on difficulty and situation, but it's usually competent enough to provide a challenge (at least until you start trolling them with stacks of Shadow Demons). Initial release was buggy but most of those have been patched out by now.
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3 Lots of fun to be had here; there are five (not counting Arcane which is basic) schools of magic you can study, you get 11 spellbook picks at the beginning of each game you can spread across Death, Life, Chaos, Sorcery or Nature realms of magic. You can also spend them to customize your Wizard with special skills such as Charismatic, Channeler, Archmage, Divine Power & Node Mastery. The huge variety of spells both local and global lets you do everything from raise a few skeletons to (attempt to) kill EVERY LIVING ENEMY UNIT IN THE GAME, open planar gates, rain continuous fire on enemy cities with Chaos Rift, create flying invisible warships with multi-layered enchantments from the Sorcery book, terraform the land to create mega-cities with Nature and much much more. 3 Lots of fun to be had here; there are five (not counting Arcane which is basic) schools of magic you can study, you get 11 spellbook picks at the beginning of each game you can spread across Death, Life, Chaos, Sorcery or Nature realms of magic. You can also spend them to customize your Wizard with special skills such as Charismatic, Channeler, Archmage, Divine Power & Node Mastery. The huge variety of spells both local and global lets you do everything from raise a few skeletons to (attempt to) kill EVERY LIVING ENEMY UNIT IN THE GAME, open planar gates, rain continuous fire on enemy cities with Chaos Rift, create flying invisible warships with multi-layered enchantments from the Sorcery book, terraform the land to create mega-cities with Nature and much much more.
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5 Since it's an old game, getting it to work will take some doing; you need to download the DOSBox program from the internet which allows you to run DOS-reliant games. It's easy to use though so shouldn't be too big a hassle. Here are some links to help you find the stuff you will need. . . 5 Since it's an old game, getting it to work will take some doing; you need to download the DOSBox program from the internet which allows you to run DOS-reliant games. It's easy to use though so shouldn't be too big a hassle. I think by default the sound of the game is disabled, so you should run the 'install' or setup thing in its folder before you run the game and switch it from 'No sound' to 'Sound blaster' or w/e is there. Music can get repetitive on the overworld but in battle it fits well and the sounds work great. Here are some links to help you find the stuff you will need. . .
6 http://www.abandonia.com/games/189/5 6 http://www.abandonia.com/games/189/5
7 http://www.hotud.org/component/content/article/37-strategy/20376-master-of-magic\ 7 http://www.hotud.org/component/content/article/37-strategy/20376-master-of-magic\
8 http://www.dosbox.com/ 8 http://www.dosbox.com/
9 http://realmsbeyond.net/forums/showthread.php?t=4211 9 http://realmsbeyond.net/forums/showthread.php?t=4211