3 |
Other
heavy
units
need
to
be
balanced
so
that
there
is
a
conventional
unit
class
they
are
vulnerable
(
low
range
and
speed
so
they
can
be
skirmed,
high
AoE
riot
but
low
damage
so
they
can
be
assaulted,
high
alpha
so
they
can
be
swarmed,
etc)
.
We
should
not
rely
on
specifically
designed
high-damage
'Anti-heavies'
to
counter
everything
over
1k
cost,
especially
since
they
usually
use
cloak
as
their
primary
mechanic.
|
3 |
Other
heavy
units
need
to
be
balanced
so
that
there
is
a
conventional
unit
class
they
are
vulnerable
(
low
range
and
speed
so
they
can
be
skirmed,
high
AoE
riot
but
low
damage
so
they
can
be
assaulted,
high
alpha
so
they
can
be
swarmed,
etc)
.
The
Sumo
and
Crabe
in
particular
are
difficult
for
the
vehicle
factory
to
handle.
|