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Krow is now useless

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Date Editor Before After
6/20/2012 6:12:46 AMDErankSinKitty before revert after revert
6/20/2012 6:10:35 AMDErankSinKitty before revert after revert
6/20/2012 6:10:16 AMDErankSinKitty before revert after revert
6/20/2012 3:36:46 AMDErankSinKitty before revert after revert
Before After
1 The role of Krow should be to snipe single long range or hardened static AA targets, fast AA units or important single targets like fusions in order to allow the rest of your gunships to harass this area. 1 The role of Krow should be to snipe single long range or hardened static AA targets, fast AA units or important single targets like fusions in order to allow the rest of your gunships to harass this area.
2 [color=grey]EDIT: DDM+Anni are AA (at least vs gunships) and to take out the fusion is an important task. 2 [color=grey]EDIT: DDM+Anni are AA (at least vs gunships) and to take out the fusion is an important task.
3 A special ability of Krow could be a high damage projectile which does enough overkill to prevent wreckages (Independence beam laser +deploy?) which would make Krow unique.[/color] 3 A special ability of Krow could be a high damage projectile which does enough overkill to prevent wreckages (Independence beam laser +deploy?) which would make Krow unique.[/color]
4 \n 4 \n
5 It should be afraid of 2400(Screamer) to 3500m in AA including fighters, towers, AA units and semi-AA. 5 It should be afraid of 2400(Screamer) to 3500m in AA including fighters, towers, AA units and semi-AA.
6 Then it might be time to switch your factories. 6 Then it might be time to switch your factories.
7 \n 7 \n
8 [color=orange]EDIT2: If you get a mega unit which has only a few counters, you are not going to get more possibilities, but limiting your other strategies if this fails. 8 [color=orange]EDIT2: If you get a mega unit which has only a few counters, you are not going to get more possibilities, but limiting your other strategies if this fails due to less efficient strengths.
9 Why? 9 Why?
10 * If you have a specialised Air unit, the enemy make specialised def. If you have an alrounder-air-unit, the enemy prepair anti-every-air-unit things and you limit yourself to ground units 10 * If you have a specialised Air unit, the enemy make specialised def. If you have an alrounder-air-unit, the enemy prepair anti-every-air-unit things and you limit yourself to ground units
11 * The only problem is that AA units haven't roles either (Maybe except Hacksaw, but it is anti-Vamp /anti-Rapier too)[/color] 11 * The only problem is that AA units haven't roles either (Maybe except Hacksaw, but it is anti-Vamp /anti-Rapier too)[/color]