Loading...
  OR  Zero-K Name:    Password:   

Post edit history

Krow is now useless

To display differences between versions, select one or more edits in the list using checkboxes and click "diff selected"
Post edit history
Date Editor Before After
6/20/2012 5:33:37 PMUSrankAntelope before revert after revert
6/20/2012 5:33:08 PMUSrankAntelope before revert after revert
Before After
1 Sure, they are all 1-shot-capable if you can get the Krow there. So many ways to do this: 1 Sure, they are all 1-shot-capable if you can get the Krow there. So many ways to do this:
2 \n 2 \n
3 Trap them against terrain 3 Trap them against terrain
4 Catch them moving forward (Warlord cannot do a 180 quickly, you can totally catch it that way) 4 Catch them moving forward (Warlord cannot do a 180 quickly, you can totally catch it that way)
5 Single EMP Bombers 5 Single EMP Bombers
6 Spies 6 Spies
7 Dirtbag Spam 7 Dirtbag Spam
8 Gnats (after all, you already have gunship lab) 8 Gnats (after all, you already have gunship lab)
9 Moderator to slow all mobile units by 50% 9 Moderator to slow all mobile units by 50%
10 Sneaky Pete to follow Krow and cloak. 10 Sneaky Pete to follow Krow and cloak.
11 \n 11 \n
12 Basically what you're saying is that [i]by itself[/i] Krow cannot do what it used to. Good! It could already do everything! 12 Basically what you're saying is that [i]by itself[/i] Krow cannot do what it used to. Good! It could already do everything!
13 \n 13 \n
14 It was anti-swarm, anti-heavy, anti-air, and anti-porc, and faster than all land units, all on its down with basically zero support. ZK is a game of mixed unit tactics. Krow was a unit of single-unit tactics. 14 It was anti-swarm, anti-heavy, anti-air, and anti-porc, and faster than all land units, all on its own with basically zero support. ZK is a game of mixed unit tactics. Krow was a unit of single-unit tactics.
15 \n 15 \n
16 Now it requires support units to help it slow/stun/block the enemy. It now has to use mixed unit tactics again. Perfect. If you [i]use[/i] mixed units (unlike "Classic Jasper" play that relies on only Krow spam) the Krow is still extremely powerful. You just need to use more teamplay with mixed units and less "Sit in back and rush Krow, then save the day with only Krow". 16 Now it requires support units to help it slow/stun/block the enemy. It now has to use mixed unit tactics again. Perfect. If you [i]use[/i] mixed units (unlike "Classic Jasper" play that relies on only Krow spam) the Krow is still extremely powerful. You just need to use more teamplay with mixed units and less "Sit in back and rush Krow, then save the day with only Krow".