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small games, big games

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Date Editor Before After
7/3/2012 8:05:52 AMCZrankAdminLicho before revert after revert
Before After
1 We tried 2 different autohosts. It failed horribly. People always flock the one game and they were highly annoyed by limits or auto splitting of "small teams". 1 We tried 2 different autohosts. It failed horribly. People always flock the one game and they were highly annoyed by limits or auto splitting of "small teams".
2 \n 2 \n
3 On month of this system cost us about 30% of player base. 3 One month of this system has cost us about 30% of player base.
4 \n 4 \n
5 Split on start is by far the best system invented so far. 5 Split on start is by far the best system invented so far.