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Missing unit roles

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Date Editor Before After
7/3/2012 9:41:38 PMAUrankAdminSaktoth before revert after revert
7/3/2012 9:39:51 PMAUrankAdminSaktoth before revert after revert
7/3/2012 9:38:34 PMAUrankAdminSaktoth before revert after revert
Before After
1 A fast cloaking EMP truck and a cloaking bot that does 10k damage with a 60 s reload maybe? 1 A fast cloaking EMP truck and a cloaking bot that does 10k damage with a 60 s reload maybe?
2 \n 2 \n
3 Anti-heavy is a gimmick, a cute gimmick, but it shouldn't be a requirement. Scorcher should be able to beat any heavy that isn't a riot, and your other units should be able to beat any heavy that is (This isn't the case with Sumo, I know). 3 Anti-heavy is a gimmick, a cute gimmick, but it shouldn't be a requirement. Scorcher should be able to beat any heavy that isn't a riot, and your other units should be able to beat any heavy that is (This isn't the case with Sumo, I know).
4 \n 4 \n
5 Flex AA is good. I think the Janus and Banisher in particular should be better at it. But yeah, with the game as it is, vehicles having no AA is kind of unsustainable. Usually as a veh player you just spam ravager which has too much HP for the enemy to napalm and is too cheap to prec bomb. This actually works surprisingly well but it's not really a solution. If I had free reign over the game I'd make Merl track ( 1/3rd the dps/cost of pene. . . ) for both anti-heavy and high alpha and range vs planes, with slasher offering the constant DPS, finishing things off and dealing with fighters. There is too much ideological opposition against accurate artillery though for that, despite the fact that this means we should really nerf the Penetrator into the ground. 5 Flex AA is good. I think the Janus and Banisher in particular should be better at it. But yeah, with the game as it is, vehicles having no AA is kind of unsustainable. Usually as a veh player you just spam ravager which has too much HP for the enemy to napalm and is too cheap to prec bomb. This actually works surprisingly well but it's not really a solution. If I had free reign over the game I'd make Merl track ( 1/3rd the dps/cost of pene. . . ) for both anti-heavy and high alpha and range vs planes, with slasher offering the constant DPS, finishing things off and dealing with fighters. There is too much ideological opposition against accurate artillery though for that, despite the fact that this means we should really nerf the Penetrator into the ground, not to mention the sniper.
6 \n 6 \n
7 I've made an AA vehicle but google doesn't like the model. I made this to replace the other unit I was going to use for an AA vehicle. /give vehaa and vehaa2. 7 I've made an AA vehicle but google doesn't like the model. I made this to replace the other unit I was going to use for an AA vehicle. /give vehaa and vehaa2.