| 3 | It's 
            obvious 
            from 
            their 
            video 
            where 
            there 
            design 
            priorities 
            are: 
            Awesomely 
            smashing 
            planets 
            into 
            eachother 
            and 
            robots 
            exploding.
             
            That 
            stuff 
            is 
            fine,
             
            brilliant,
             
            fun,
             
            but 
            just 
            saying: 
            it 
            won't 
            be 
            competitive.
             
            Perhaps 
            they've 
            learnt 
            enough 
            to 
            make 
            a 
            competitive 
            RTS 
            from 
            SupCom 
            (
            Which 
            was,
             
            I 
            have 
            heard 
            fairly 
            competitive 
            after 
            FA 
            fixed 
            some 
            glaring 
            issues)
             
            but 
            I 
            think 
            they've 
            probably 
            given 
            up 
            on 
            the 
            idea 
            and 
            just 
            want 
            to 
            make 
            something 
            cool. | 3 | It's 
            obvious 
            from 
            their 
            video 
            where 
            there 
            design 
            priorities 
            are: 
            Awesomely 
            smashing 
            planets 
            into 
            eachother 
            and 
            robots 
            exploding.
             
            That 
            stuff 
            is 
            fine,
             
            brilliant,
             
            fun,
             
            but 
            just 
            saying: 
            it 
            won't 
            be 
            competitive.
             
            Perhaps 
            they've 
            learnt 
            enough 
            to 
            make 
            a 
            competitive 
            RTS 
            from 
            SupCom 
            (
            Which 
            was,
             
            I 
            have 
            heard 
            fairly 
            competitive 
            after 
            FA 
            fixed 
            some 
            glaring 
            issues)
             
            but 
            I 
            think 
            they've 
            probably 
            given 
            up 
            on 
            the 
            idea 
            and 
            just 
            want 
            to 
            make 
            something 
            cool.
             
            I'm 
            not 
            talking 
            about 
            the 
            game,
             
            I'm 
            talking 
            about 
            their 
            design 
            priorities. |