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The problem is there are always new players coming in whose elo does not reflect their skill, and big 10v10's are almost random, one single player does not have enough influence. The moment they drop below 1400 or so, they get balanced with the best players out there, and since they only play teams, their elo is kept artificially buoyant because it is so low. Often they never even play enough games to get their elo to really reflect how bad they are.
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1 |
The problem is there are always new players coming in whose elo does not reflect their skill, and big 10v10's are almost random, one single player does not have enough influence. The moment they drop below 1400 or so, they get balanced with the best players out there, and since they only play teams, their elo is kept artificially buoyant because it is so low. Often they never even play enough games to get their elo to really reflect how bad they are.
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