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Some balance feedback

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Date Editor Before After
9/9/2012 1:47:58 PMDErankKlon before revert after revert
Before After
1 imo most of banshees op'edness comes from the fact that it has actually are very, very high amount of hitpoints for its cost, considering the fact that it is called a raider gunship. other raiders typically have less, and most of them are land units. its dps per cost is also very low, but that doesnt seem to make up for the fact that they are also the fastest raiders out there ( right?. it also happens to have the best hp/cost ratio of all gunships as far as i can tell, even more than the so called assault brawler. imo the reasonable thing to do would be to nerf its hp by 30-50% and give it a dps buff in turn. this turns it into an actual raider and makes it possible to actually counter it with fighters or aa units, even in the early game which is right now next to impossible. 1 imo most of banshees op'edness comes from the fact that it has actually are very, very high amount of hitpoints for its cost, considering the fact that it is called a raider gunship. other raiders typically have less, and most of them are land units. its dps per cost is also very low, but that doesnt seem to make up for the fact that they are also the fastest raiders out there ( right?. it also happens to have the best hp/cost ratio of all gunships as far as i can tell, even more than the so called assault brawler. imo the reasonable thing to do would be to nerf its hp by at least 30, better 50% and give it a dps buff in turn. this turns it into an actual raider and makes it possible to actually counter it with fighters or aa units, even in the early game which is right now next to impossible.