1 |
http://www.youtube.com/watch?v=DjZ3M02iaGw&feature=player_detailpage#t=44s
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1 |
http://www.youtube.com/watch?v=DjZ3M02iaGw&feature=player_detailpage#t=44s
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2 |
Pause the video cause it very fast, less that 1 seg, but you can see a "base unit" in a cave/tunnel, so i am sure that it easy to make them in game. But i am not sure if the AI will be good at tunneling to enemy base (i hope it is) or if it will be more of a FPS human player thing.
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2 |
Pause the video cause it very fast, less that 1 seg, but you can see a "base unit" in a cave/tunnel, so i am sure that it easy to make them in game. But i am not sure if the AI will be good at tunneling to enemy base (i hope it is) or if it will be more of a FPS human player thing.
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3 |
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3 |
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4 |
http://www.youtube.com/watch?v=DjZ3M02iaGw&feature=player_detailpage#t=55s
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4 |
http://www.youtube.com/watch?v=DjZ3M02iaGw&feature=player_detailpage#t=55s
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5 |
Totally not normal map for a RTS, in the video in kickstarter page/link when him talk you see float islands map too and a black bridge too, time is 1:46s.
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5 |
Totally not normal map for a RTS, in the video in kickstarter page/link when him talk you see float islands map too and a black bridge too, time is 1:46s.
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6 |
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6 |
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7 |
http://tumblr.dysis.net/post/25895548620/more-foliage-shots
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7 |
http://tumblr.dysis.net/post/25895548620/more-foliage-shots
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8 |
http://tumblr.dysis.net/post/24405254138/new-textures-new-terrain-particle-effects-dynamic
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8 |
http://tumblr.dysis.net/post/24405254138/new-textures-new-terrain-particle-effects-dynamic
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9 |
In the 2 links above you can see more not normal terrain, i am curious how a RTS can work in a terrain like that examples, maybe in that map if will focus in "jumper/jet-pack", "spiders/all terrain" and air units...
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9 |
In the 2 links above you can see more not normal terrain, i am curious how a RTS can work in a terrain like that examples, maybe in that map if will focus in "jumper/jet-pack", "spiders/all terrain" and air units...
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10 |
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10 |
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11 |
I do not care if the voxels are simple cubes, like i do not care about the simples and cartoon look of Planetary Annihilation, but that a matter of tastes and every have their own... anyway its still in pre-alpha so it can still get/look better... (like the GFX of tanks shoots etc..)
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11 |
I do not care if the voxels are simple cubes, like i do not care about the simples and cartoon look of Planetary Annihilation, but that a matter of tastes and every have their own... anyway its still in pre-alpha so it can still get/look better... (like the GFX of tanks shoots etc..)
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12 |
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12 |
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13 |
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13 |
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14 |
What
i
really
care
about
is
how
gameplay
will
be.
And
a
little
interested
in
the
tech/engine
too,
like
maackey.
|
14 |
What
i
really
care
about
is
how
gameplay
will
be.
|