1 |
:D flying siege tanks!!!
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1 |
:D flying siege tanks!!!
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2 |
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2 |
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3 |
imo we could make a whole set of those kinds of units and put them in a seperate lab
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3 |
imo we could make a whole set of those kinds of units and put them in a seperate lab
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4 |
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4 |
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5 |
deployable crap lab ftw!
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5 |
deployable crap lab ftw!
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6 |
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6 |
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7 |
raider: sabateur, cloaked deployable LLT
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7 |
raider: sabateur, cloaked deployable LLT
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8 |
AA: spingun, something similar to a razor(insane armor when closed, aa when open)
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8 |
AA: spingun, something similar to a razor(insane armor when closed, aa when open)
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9 |
riot: supressor, deployable emp outlaw type thing(can emp own troops in area as well)
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9 |
riot: supressor, deployable emp outlaw type thing(can emp own troops in area as well)
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10 |
assult: stone wall, high hp deployable shield gen(1/3 radious of normal shield gen)
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10 |
assult: stone wall, high hp deployable shield gen(1/3 radious of normal shield gen)
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11 |
siege: Rustbucket, basicaly a flying siege tank
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11 |
siege: Rustbucket, basicaly a flying siege tank
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12 |
special:
move
the
djin
in
to
this
lab
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12 |
special:
move
the
djin
in
to
this
lab,
and
make
it
fly
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13 |
special: box-o-fun, stolen from nota, reverse engeniered, and given a helicopter hat ^.^
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13 |
special: box-o-fun, stolen from nota, reverse engeniered, and given a helicopter hat ^.^
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14 |
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14 |
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15 |
all units take 5-15 seconds to deploy and cost 20-200 energy(use morph mechanics i guess)
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15 |
all units take 5-15 seconds to deploy and cost 20-200 energy(use morph mechanics i guess)
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16 |
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16 |
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