1 |
A simple state toggle would be easy to implement for a gadget (including respecting whether you have identified the dot). Together with a "don't/do shoot at unidentified" toggle, that would satisfy your basic request.
|
1 |
A simple state toggle would be easy to implement for a gadget (including respecting whether you have identified the dot). Together with a "don't/do shoot at unidentified" toggle, that would satisfy your basic request.
|
2 |
\n
|
2 |
\n
|
3 |
So,
question
is:
you
have
a
state
toggle,
it
can
have
2
or
more
states.
|
3 |
So,
question
is:
you
have
a
state
toggle,
it
can
have
2
or
more
states.
(
I
don't
recommend
more
than
3)
|
4 |
\n
|
4 |
\n
|
5 |
State 1: is "shoot everything"
|
5 |
State 1: is "shoot everything"
|
6 |
State 2: What units should it shoot?
|
6 |
State 2: What units should it shoot?
|
7 |
etc.
|
7 |
etc.
|
8 |
\n
|
8 |
\n
|
9 |
\n
|
9 |
\n
|
10 |
What restricted group for a screamer to shoot at would be most useful?
|
10 |
What restricted group for a screamer to shoot at would be most useful?
|
11 |
\n
|
11 |
\n
|
12 |
Clearly out: gnat, blastwing, firefly, gull,
|
12 |
Clearly out: gnat, blastwing, firefly, gull,
|
13 |
Clearly in: shadow, licho, stiletto, vindicator, brawler, blackdawn
|
13 |
Clearly in: shadow, licho, stiletto, vindicator, brawler, blackdawn
|
14 |
\n
|
14 |
\n
|
15 |
Borderline: banshee, phoenix, valkyrie, krow, vamp, avenger
|
15 |
Borderline: banshee, phoenix, valkyrie, krow, vamp, avenger
|