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new modules

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Date Editor Before After
10/30/2012 6:29:14 AMDErankshadoxxHD before revert after revert
10/30/2012 6:25:33 AMDErankshadoxxHD before revert after revert
Before After
1 all of this are "special" ideas which are only good for fun games. 1 all of this are "special" ideas which are only good for fun games.
2 split zero-k in zero-k original and zero-k fun! 2 split zero-k in zero-k original and zero-k fun!
3 the fun game will have many additional features: 3 the fun game will have many additional features:
4 -new factories(drone factory, com factory?) 4 -new factories(drone factory, com factory?)
5 -new units 5 -new units
6 -lava cannons, burning + exploding trees, black holes, orbital strike sattelites, unit cannons, tekeportation technology,... 6 -lava cannons, burning + exploding trees, black holes, orbital strike sattelites, unit cannons, tekeportation technology,...
7 -configurable ui: chrome design, windows8-design,... 7 -configurable ui: chrome design, windows8-design,...
8 -new commander types( amph com, air com) and much more modules(air rearm pads, mobile fortress,... 8 -new commander types( amph com, air com) and much more modules(air rearm pads, mobile fortress,...
9 -unit upgrade morphs: cloaked bandit with mace-laser... 9 -unit upgrade morphs: cloaked bandit with mace-laser...
10 \n 10 \n
11 i can try to design a new balance, but i'm not good at 3d-modelling and need help from kingraptor or other zero-k developers 11 i can try to design a new balance, but i'm not good at 3d-modelling and need help from licho or other zero-k developers
12 \n 12 \n
13 at the moment i think it was enough if we make a zero-k subsite for discussion of exact unit tables 13 at the moment i think it was enough if we make a zero-k subsite for discussion of exact unit tables
14 when a basic balance and the 3d-models are finished, we can upload the first test version of zkf 14 when a basic balance and the 3d-models are finished, we can upload the first test version of zkf