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random unit decloaks

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Date Editor Before After
10/30/2012 3:40:05 PMSErank[Er0]Godde before revert after revert
10/30/2012 3:39:47 PMSErank[Er0]Godde before revert after revert
10/30/2012 3:39:34 PMSErank[Er0]Godde before revert after revert
10/30/2012 3:39:07 PMSErank[Er0]Godde before revert after revert
10/30/2012 3:38:45 PMSErank[Er0]Godde before revert after revert
10/30/2012 3:37:54 PMSErank[Er0]Godde before revert after revert
10/30/2012 3:37:38 PMSErank[Er0]Godde before revert after revert
10/30/2012 3:36:26 PMSErank[Er0]Godde before revert after revert
10/30/2012 3:36:14 PMSErank[Er0]Godde before revert after revert
Before After
1 Actually it is much more complicated than that. 1 Actually it is much more complicated than that.
2 Scythes decloaks sometimes when they run into friendly buildings or features but only if they are in enemy Line of Sight. 2 Scythes decloaks sometimes when they run into friendly buildings or features but only if they are in enemy Line of Sight.
3 It is the same with damage. If the Scythes get damaged when they are out of enemy Line of Sight they don't decloak. If there is an enemy nearby they decloak. 3 It is the same with damage. If the Scythes get damaged when they are out of enemy Line of Sight they don't decloak. If there is an enemy nearby they decloak.
4 Units cloaked by Sneaky Pete(including scythes with their internal cloak turned off) will decloak when they take damage from weapons or sometimes when they bounce off buildings. If there is an enemy nearby(in Line of Sight?) it seems that the units will stay uncloaked longer. 4 Units cloaked by Sneaky Pete(including scythes with their internal cloak turned off) will decloak when they take damage from weapons or sometimes when they bounce off buildings. If there is an enemy nearby(in Line of Sight?) it seems that the units will stay uncloaked longer.
5 \n 5 \n
6 [quote]Which is sad, because just yesterday i specced a game where tand used a gauss com to shoot blindly at a sniper. [/quote]Said sniper took two hits, for half his health but never decloaked. [/quote] Are you sure if the sniper was in Line of Sight? If the sniper were out of Line of Sight it wouldn't have mattered if it were decloaked anyway. 6 [quote]Which is sad, because just yesterday i specced a game where tand used a gauss com to shoot blindly at a sniper. [/quote]
7 [quote]Said sniper took two hits, for half his health but never decloaked. [/quote] Are you sure if the sniper was in Line of Sight? If the sniper were out of Line of Sight it wouldn't have mattered if it were decloaked anyway.
7 It just assume that units with internal cloaker would decloak if they are in enemy Line of Sight and get damaged but there might be an other cause. 8 It just assume that units with internal cloaker would decloak if they are in enemy Line of Sight and get damaged but there might be an other cause.