| 1 | [quote]Some valid casualties might not be counted because there is no reliable way of determining "casualties" that happen because of morph gadget, and an unreliable hax has to be used. It's somewhat effective when detecting commander morphs, but when applied to all and any units, it can suck.[/quote] | 1 | [quote]Some valid casualties might not be counted because there is no reliable way of determining "casualties" that happen because of morph gadget, and an unreliable hax has to be used. It's somewhat effective when detecting commander morphs, but when applied to all and any units, it can suck.[/quote] | 
                
                    | 2 | Btw 
            if 
            anybody 
            has 
            better 
            ideas 
            on 
            how 
            to 
            bypass 
            this,
             
            or 
            will 
            bother 
            to 
            reopen 
            the 
            [url=http://code.
            google.
            com/p/zero-k/issues/detail?id=1661]feature 
            request[/url] 
            for 
            reporting 
            of 
            morphs 
            via 
            rulesparams 
            (
            [i]closed 
            as 
            wontfix 
            because 
            "engine 
            bug"![/i])
            ,
             
            you're 
            welcome. | 2 | Btw 
            if 
            anybody 
            has 
            better 
            ideas 
            on 
            how 
            to 
            bypass 
            this,
             
            or 
            will 
            bother 
            to 
            reopen 
            the 
            [url=http://code.
            google.
            com/p/zero-k/issues/detail?id=1661]issue[/url] 
            for 
            reporting 
            of 
            morphs 
            via 
            rulesparams 
            (
            [i]closed 
            as 
            wontfix 
            because 
            "engine 
            bug"![/i])
            ,
             
            you're 
            welcome. |