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Attrition counter widget for teams! (zomg)

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Date Editor Before After
11/15/2012 4:23:04 AMMYrankxponen before revert after revert
11/15/2012 1:47:22 AMMYrankxponen before revert after revert
Before After
1 Anarchid, are you sure this widget is detecting Wreckage? because I see here that you detecting units using GetUnitInRectangle(), but wreckage is a "feature" (like trees and rock, and is detected using GetFeatureInRectangle() and such). 1 Anarchid, are you sure this widget is detecting Wreckage? because I see here that you detecting units using GetUnitInRectangle(), but wreckage is a "feature" (like trees and rock, and is detected using GetFeatureInRectangle() and such).
2 \n 2 \n
3 I has experience :) 3 I has experience :)
4 I made this widget: http://springfiles.com/spring/lua-scripts/unit-losses-counter-enemyallyself 4 I made this widget: http://springfiles.com/spring/lua-scripts/unit-losses-counter-enemyallyself
5 \n 5 \n
6 What I meant is: are you sure GetUnitInRectangle( ) is detecting corpse??? 6 P/S: this may explain why you had that strange feeling of missing some unit