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Lobster Uprising II: Terror from the deep

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Date Editor Before After
12/6/2012 7:17:06 AMAUrankAdminSaktoth before revert after revert
Before After
1 Amphs are behebots, and thus all match closely and are of relatively high quality. Your new models would have to be REALLY excellent to replace them, and you'd have to make the whole factory. 1 Amphs are behebots, and thus all match closely and are of relatively high quality. Your new models would have to be REALLY excellent to replace them, and you'd have to make the whole factory.
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3 However, the behebots are OTA remakes, and sea creatures could offer enough interesting designs. Certainly transforming robots are cool with different swimming vs walking animations, and gun swaps. 3 However, the behebots are OTA remakes, and sea creatures could offer enough interesting designs. Certainly transforming robots are cool with different swimming vs walking animations, and gun swaps.
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5 Hover, 'Variations on the theme of a sphere' is a very poor place to start. 5 Really though, 'Variations on the theme of a sphere' is a very poor place to start.
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7 If you are planning on using the atlas I used for the LLT, you might want to think again. It is very 'building-y', and most of the textures only really work on a flat, square plane: not on spheres or rounded shapes. This is a texture atlas for FPS maps remember. 7 If you are planning on using the atlas I used for the LLT, you might want to think again. It is very 'building-y', and most of the textures only really work on a flat, square plane: not on spheres or rounded shapes. This is a texture atlas for FPS maps remember.
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9 More 'transforming mech' style, ala Pelican, would probably fit much better. Or Lobster-like, ala Pinchy (though that model was very flat and seriously exceeded its footprint). 9 More 'transforming mech' style, ala Pelican, would probably fit much better. Or Lobster-like, ala Pinchy (though that model was very flat and seriously exceeded its footprint).
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11 You want to make lots of rounded shapes and use an atlas? Work on hovercraft. They could do with touchups to their details (the guns are just the same 'saggy stick' that makes up most of the rest of their hulls) and a few could definitely afford re-designs (the mace is just the scrubber with extra bits). 11 You want to make lots of rounded shapes and use an atlas? Work on hovercraft. They could do with touchups to their details (the guns are just the same 'saggy stick' that makes up most of the rest of their hulls) and a few could definitely afford re-designs (the mace is just the scrubber with extra bits).