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Lobster Uprising II: Terror from the deep

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Date Editor Before After
12/6/2012 7:17:32 AMAUrankAdminSaktoth before revert after revert
Before After
1 [quote]If you are planning on using the atlas I used for the LLT, you might want to think again.[/quote] 1 [quote]If you are planning on using the atlas I used for the LLT, you might want to think again.[/quote]
2 Yes, i figured it wouldn't fit too well. I'd start by stitching together something more befitting. 2 Yes, i figured it wouldn't fit too well. I'd start by stitching together something more befitting.
3 \n 3 \n
4 [quote]Your new models would have to be REALLY excellent to replace them, and you'd have to make the whole factory.[/quote] 4 [quote]Your new models would have to be REALLY excellent to replace them, and you'd have to make the whole factory.[/quote]
5 That was the idea :P At least, the "whole factory" thing. 5 That was the idea :P At least, the "whole factory" thing.
6 \n 6 \n
7 [quote] Hover, 'Variations on the theme of a sphere' is a very poor place to start. / You want to make lots of rounded shapes and use an atlas? Work on hovercraft. [/quote] 7 [quote] Really though, 'Variations on the theme of a sphere' is a very poor place to start. / You want to make lots of rounded shapes and use an atlas? Work on hovercraft. [/quote]
8 It's not that i totally want a lot of rounded shapes because of themselves - i just don't think all-hard-edges fits underwater mechs much, since it doesn't anyhow convey the underwaterness. Roundedness sits with deep-sea stuff well in popular culture, but i guess there can be other ways to convey that (and i'd totally expect to use all of them too). 8 It's not that i totally want a lot of rounded shapes because of themselves - i just don't think all-hard-edges fits underwater mechs much, since it doesn't anyhow convey the underwaterness. Roundedness sits with deep-sea stuff well in popular culture, but i guess there can be other ways to convey that (and i'd totally expect to use all of them too).
9 \n 9 \n
10 Wrt touching up hovers - i'd have to do that from scratch likely, because upspring-abstainer. Or can i retrieve .dae or something similar from s3o's? 10 Wrt touching up hovers - i'd have to do that from scratch likely, because upspring-abstainer. Or can i retrieve .dae or something similar from s3o's?
11 \n 11 \n
12 (alternatively, sources exist?) 12 (alternatively, sources exist?)
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14 Except for pene. I could lift muffe's pene and UV it, but that's almost boring. 14 Except for pene. I could lift muffe's pene and UV it, but that's almost boring.
15 \n 15 \n
16 \n 16 \n