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@Pinguinpanic, writing such a widget would probably take more effort than making the fakes slow down to the speed of the original (when possible), or slightly slowing the originals to make them look “fake”
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@Pinguinpanic, writing such a widget would probably take more effort than making the fakes slow down to the speed of the original (when possible), or slightly slowing the originals to make them look “fake”
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Still... I agree it would not add much value to the game at this point mostly because efficient use of misdirection requires planning and strategical finesse so only a few people would likely use this (properly) now, and most of them are already ” OP”
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Still... I agree it would not add much value to the game at this point mostly because efficient use of misdirection requires planning and strategical finesse so only a few people would likely use this (properly) now, and most of them are already ” OP”
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I was just pointing out alternatives as a tought exercise.
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I was just pointing out alternatives as a tought exercise.
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A comm. module to make the comm. “blend in” might be useful tho…
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A comm. module to make the comm. “blend in” might be useful tho…
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also, i love baseporcers, it`s like thy WANT you to troll them
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also, i love baseporcers, it`s like thy WANT you to troll them
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[quote]:P its one of the reasons i dont use radars much, i just use statistics and known info to make a guess at what units you have, where you put them, and how youre going to move XD [/quote]
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sounds like what a sentient AI would do... the robot uprising must be drawing near...
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