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Hologram creator

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Date Editor Before After
12/6/2012 6:50:34 PMMYrankxponen before revert after revert
12/6/2012 6:49:47 PMMYrankxponen before revert after revert
12/6/2012 6:47:06 PMMYrankxponen before revert after revert
12/6/2012 6:46:45 PMMYrankxponen before revert after revert
12/6/2012 6:45:46 PMMYrankxponen before revert after revert
12/6/2012 6:45:06 PMMYrankxponen before revert after revert
Before After
1 Saktoth, those clones is not same as what me and UnbreakableNoob (IMO) envision. 1 Saktoth, those clones is not same as what me and UnbreakableNoob (IMO) envision.
2 \n 2 \n
3 Unlike illusion or fake unit, what we imagine is a unit that can "morph" into a tree or another unit which gave an illusion of superiority or spy advantage. In contrast: illusion in Starcraft 1 is blue and meant to fool the targeting system, not the player, same as radar jammer in Supcom1 ( meant to fool the targeting system) . There's no unit that could fool our eyes. 3 Unlike illusion or fake unit, what we imagine is a unit that can "morph" into a tree or another unit which gave an illusion of superiority or spy advantage. In contrast: illusion in Starcraft 1 is blue and meant to fool the targeting system, not the player, same as radar jammer in Supcom1 ( meant to fool the targeting system) . There's no unit that actually fool our brainz.
4 \n 4 \n
5 I've tried such unit before in Dark Reign 1: the unit can morph into a tree or enemy robot, and in Homeworld:Cataclysm the unit can morph into enemy unit and perform spying. 5 I've tried such unit before in Dark Reign 1: the unit can morph into a tree or enemy robot, and in Homeworld:Cataclysm the unit can morph into enemy unit and perform spying.
6 \n 6 \n
7 This is really something different that we couldn't even do LUA hax. 7 This is really something different that we couldn't even do LUA hax.