1 |
I think movement speed is just as useful as a range bonus. It's underused right now - that's a metagame issue.
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1 |
I think movement speed is just as useful as a range bonus. It's underused right now - that's a metagame issue.
|
2 |
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2 |
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3 |
A movement speed increase affects everything: Commander's ability to use its weapon, escape, build, reclaim, resurrect, provide radar, area-cloak, shield and anything I forgot, whereas a range increase only affects weapon range.
|
3 |
A movement speed increase affects everything: Commander's ability to use its weapon, escape, build, reclaim, resurrect, provide radar, area-cloak, shield and anything I forgot, whereas a range increase only affects weapon range.
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4 |
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4 |
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5 |
Anyway, what about adding some things to High Power Servos:
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5 |
Anyway, what about adding some things to High Power Servos:
|
6 |
* Increases turn speed by 10%
|
6 |
* Increases turn speed by 10%
|
7 |
*
Increases
ability
to
maintain
speed
when
traversing
uneven
terrain
by
10%
|
7 |
Cost
can
be
increased
from
150
to
225
to
make
up
for
the
buff.
Alternatively
both
abilities
could
be
decreased
to
7.
5%.
|
8 |
Cost
can
be
increased
from
150
to
225
or
250
to
make
up
for
the
buff.
Alternatively
all
three
abilities
(
movement-,
turn
speed
and
speed
maintenance)
could
be
decreased
to
7.
5%.
|
8 |
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|
9 |
edit: fix, apparently comms dont lose speed on uneven terrain
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