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The Desync Plague

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Date Editor Before After
1/26/2013 9:16:07 PMEErankAdminAnarchid before revert after revert
Before After
1 [quote]what was the cause of the bug[/quote]
1 Engine 92.0 adds a fix for some behaviour that has a zk workaround. 2 Engine 92.0 adds a fix for some behaviour that has a zk workaround.
3 \n
2 A version check was added so that if zk is run on engine 92, workaround is self-disabled. 4 A version check was added so that if zk is run on engine 92, workaround is self-disabled.
5 \n
3 Detection relies on Game.version string for comparison of versions. 6 Detection relies on Game.version string for comparison of versions.
7 \n
4 Game.version seems to display different strings depending on platforms, so for most linux builds you get "91.0 OMP" while windows reports "91.0". 8 Game.version seems to display different strings depending on platforms, so for most linux builds you get "91.0 OMP" while windows reports "91.0".
9 \n
5 Detection used equality comparison when checking version, and since "91.0" != "91.0 OMP", desync occured. 10 Detection used equality comparison when checking version, and since "91.0" != "91.0 OMP", desync occured.