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[quote]what was the cause of the bug[/quote]
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Engine 92.0 adds a fix for some behaviour that has a zk workaround.
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Engine 92.0 adds a fix for some behaviour that has a zk workaround.
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A version check was added so that if zk is run on engine 92, workaround is self-disabled.
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A version check was added so that if zk is run on engine 92, workaround is self-disabled.
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Detection relies on Game.version string for comparison of versions.
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Detection relies on Game.version string for comparison of versions.
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Game.version seems to display different strings depending on platforms, so for most linux builds you get "91.0 OMP" while windows reports "91.0".
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Game.version seems to display different strings depending on platforms, so for most linux builds you get "91.0 OMP" while windows reports "91.0".
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Detection used equality comparison when checking version, and since "91.0" != "91.0 OMP", desync occured.
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Detection used equality comparison when checking version, and since "91.0" != "91.0 OMP", desync occured.
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