1 |
Chickens should adapt their strength to the total amount of metal on the map, and the metal density in an area ('Chicken' maps usually have the metal all clustered to one defensible side, while on say, comet, you have to leave some of the metal in the chickens control).
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1 |
Chickens should adapt their strength to the total amount of metal on the map, and the metal density in an area ('Chicken' maps usually have the metal all clustered to one defensible side, while on say, comet, you have to leave some of the metal in the chickens control).
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2 |
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2 |
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3 |
At a rough guess, I'd say it should scale based on the metal present in the third of the map with the most metal, if people played proper rather than chicken maps though it could probably be just based on the metal.
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3 |
At a rough guess, I'd say it should scale based on the metal present in the third of the map with the most metal, if people played proper rather than chicken maps though it could probably be just based on the metal.
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4 |
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4 |
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5 |
Again, at a guess, I'd think that each player in the current system is worth about 10 metal in income in a metal-income scaling based system.
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5 |
Again, at a guess, I'd think that each player in the current system is worth about 10 metal in income in a metal-income scaling based system.
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6 |
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6 |
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7 |
Of course one needs to adjust for the starting resources extra commanders give you, so the first few chicken waves could possibly get a player-based multiplier which fades into the metal based multipler over, say, 10 waves.
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7 |
Of course one needs to adjust for the starting resources extra commanders give you, so the first few chicken waves could possibly get a player-based multiplier which fades into the metal based multipler over, say, 10 waves.
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8 |
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8 |
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9 |
Also,
the
way
chickens
was
meant
to
be
set
up
was
that
if
you
ever
really
clamp
them
down
to
tech
zero,
the
queen
(
or
dragons)
will
come
almost
instantly.
You
don't
actually
want
to
destroy
-too-
many
burrows
or
you
incur
the
wrath
of
the
queen.
It's
meant
to
be
a
balance.
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9 |
Also,
the
way
chickens
was
meant
to
be
set
up
was
that
if
you
ever
really
clamp
them
down
to
tech
zero,
the
queen
(
or
dragons)
will
come
almost
instantly.
You
don't
actually
want
to
destroy
-too-
many
burrows
or
you
incur
the
wrath
of
the
queen.
It's
meant
to
be
a
balance,
and
as
soon
as
you
genuinely
start
to
'win',
that's
when
the
queen
comes.
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