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[quote]Just to throw in an idea: what if we gradually switch the role of a commander as it levels up? You lower their resource generation and make the higher level morphs cheaper.[/quote]
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1 |
[quote]Just to throw in an idea: what if we gradually switch the role of a commander as it levels up? You lower their resource generation and make the higher level morphs cheaper.[/quote]
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2 |
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The
"gradually
lower
the
ressource
generation"
already
happens:
The
com's
income
relative
to
your
total
income
lowers
over
time.
However,
later
into
the
game
when
you
would
have
the
ressources
and
wouldn't
have
to
be
afraid
of
losing
your
com,
there's
still
much
better
alternatives
(
like
more/better
units
or
a
facswitch
or
w/e)
.
|
3 |
The
"gradually
lower
the
ressource
generation"
already
happens:
The
com's
income
relative
to
your
total
income
lowers
over
time,
as
does
its
general
importance.
However,
later
into
the
game
when
you
would
have
the
ressources
and
wouldn't
have
to
be
afraid
of
losing
your
com,
there's
still
much
better
alternatives
(
like
more/better
units
or
a
facswitch
or
w/e)
.
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4 |
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5 |
The dilemma is that making coms good means strategies will evolve around frontline coms, but ZK should not be about 2 coms battling it out with the support of armies (especially since there's a lot of RPS potential here).
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4 |
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6 |
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Also coms have the potential to be "uncounterable" by normal means, e.g. high range concussion shells with a bit of air support (and skuttle protection) is almost unkillable.
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