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How can the mex spot dedection fail so badly?

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Date Editor Before After
3/27/2013 10:44:00 PMGBrankTheEloIsALie before revert after revert
Before After
1 Well what was the intention of the mapmaker by putting that grey stuff there? 1 Well what was the intention of the mapmaker by putting that grey stuff there?
2 Don't blame the algorithm for mistakes of the mapmaker. Ofcourse you can find some procedure for an individual corner case, but that doesn't help at all. There's cases where the grey stuff is supposed to be a mex. There's cases where it's not. There's cases where the input is completely nonsensical and even a human couldn't place mexes properly. 2 Don't blame the algorithm for mistakes of the mapmaker. Ofcourse you can find some procedure for an individual corner case, but that doesn't help at all. There's cases where the grey stuff is supposed to be a mex. There's cases where it's not. There's cases where the input is completely nonsensical and even a human couldn't place mexes properly.
3 \n
4 TL;DR: The mexspot fetcher is not the problem.