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World Of Tanks

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Date Editor Before After
4/2/2013 2:36:15 PMAUrankAdminSaktoth before revert after revert
4/2/2013 2:33:55 PMAUrankAdminSaktoth before revert after revert
Before After
1 Nope, you can trace the hereditary of these things, and they come from RPG's. They even pre-date computer games. Almost every game includes RPG mechanics these days, but to deny that they are RPG mechanics is to ignore the history of their development. 1 Nope, you can trace the hereditary of these things, and they come from RPG's. They even pre-date computer games. Almost every game includes RPG mechanics these days, but to deny that they are RPG mechanics is to ignore the history of their development.
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3 You'll noticed nobody called them experience points at all. The only descriptor used was 'tiers'. It is in fact the word 'grind' which identifies the mechanics, IE the method of acquiring them purely through the investment large amounts of time in repetitive actions. 3 You'll notice nobody called them experience points at all. The only descriptor used was 'tiers'. It is in fact the word 'grind' which identifies the mechanics, IE the method of acquiring them purely through the investment large amounts of time in repetitive actions.
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5 You can call them skinner-box mechanics or operant-conditioning if you like but that doesn't really fully encompass how these are employed in modern games. 5 You can call them skinner-box mechanics or operant-conditioning if you like but that doesn't really fully encompass how these are employed in modern games. It's semantics and misunderstanding the terminology. I have nothing against RPG's, either the computer game genre or the true story-based role-playing game.